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Mac Plug-in Convertor
© Copyright 2003–2005 by David Arthur
EV Nova © 1996–2006 by Ambrosia Software, Inc.

Cross-Platform Conversion for EV Nova

About Mac Plug-in Convertor

X 9
Mac Plug-in Convertor 2.0
1.3 MB StuffIt archive


For Mac OS X 10.1 or higher
on a PowerPC-based Macintosh

and for Mac OS 8.x and 9.x on a
PowerPC- or 68k-based Macintosh
The Escape Velocity games have always relied on the Macintosh's resource fork for their data files and plug-ins, which presented a problem when EV Nova was ported to Windows. Since the resource fork is not available on Windows, Ambrosia's developers created a new file format, bearing the extension '.rez', which mimics its functionality. They provided a utility with which users of the new Windows version could convert compressed Macintosh plug-ins to the new format, and third parties subsequently released editors that can create .rez files directly, but one thing was missing: a way for Macintosh users to convert .rez plug-ins back into a format that they could use.

Mac Plug-in Convertor fills that gap. Running on any Macintosh that supports EV Nova, it can convert .rez plug-ins into the traditional format to be played on a Macintosh, and Macintosh plug-ins to .rez for distribution to Windows users. Mac Plug-in Convertor is also integrated into the MissionComputer development tool.

Mac Plug-in Convertor does not run natively on Intel-based Macintosh computers, but the Mac OS X edition is supported through Rosetta emulation. (For technical reasons related to the behaviour of the Resource Manager on Intel-based computers, the convertor is more reliable in emulation than it would if running natively.)

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